AI Insights · Timothy · July 2021
Top 5 Simulator Games on iOS in Luxembourg for Q2 2021
Explore the performance of the top 5 simulator games on iOS in Luxembourg during Q2 2021, including trends in downloads, revenue, and active users.
In Q2 2021, the top 5 simulator games on iOS in Luxembourg showcased varying performance trends in weekly downloads, revenue, and active users. Below is a detailed look at each application's performance, based on data from Sensor Tower.
Makeover Studio 3D from Kwalee Ltd saw a notable increase in weekly downloads, peaking at 588 in the week of May 24. However, downloads declined to 89 by the end of June. The game maintained a relatively steady number of weekly active users, reaching a high of 550 in late May before dropping to 148 by the end of the quarter. Weekly revenue remained almost negligible throughout the quarter.
Deep Clean Inc. 3D Fun Cleanup from ALICTUS YAZILIM A.S. experienced fluctuating weekly downloads, peaking at 185 in early April but decreasing to 26 by the end of June. Active users followed a similar trend, with numbers dropping from 285 in early April to 81 in late June. The game did not generate any significant revenue during this period.
Teacher Simulator, another title from Kwalee Ltd, showed a gradual increase in weekly downloads, reaching 231 at the end of May before declining to 47 by the end of June. Active users saw a peak of 333 in late May, followed by a decline to 104 by the end of the quarter. Revenue spiked to $36 in the last week of May but remained minimal otherwise.
Oh God! from ALICTUS YAZILIM A.S. had a relatively stable number of downloads at the beginning of the quarter, peaking at 160 in mid-April before falling to 23 by the end of June. Active users mirrored this trend, with numbers decreasing from 224 in mid-April to 60 by the end of June. The game did not generate any significant revenue during this period.
Sushi Roll 3D - ASMR Food Game from SayGames LTD saw a decline in weekly downloads, starting at 367 in mid-April and dropping to 26 by the end of June. Active users also fell from 702 in mid-April to 143 by the end of June. The game generated $46 in revenue in the last week of June, marking its only significant revenue during the quarter.
These insights are based on data from Sensor Tower, and for a more comprehensive analysis, visit their platform.